![]() His win was particularly significant for Chinese fans since StarCraft 2 went offline in the Chinese mainland in January after the game's developer Blizzard announced it was ending cooperation with its Chinese partner NetEase. They experienced in person the franchise's sweep through China in the early 2000s and its gradual downswing in the Chinese market thereafter. Li's milestone victory excited numerous Chinese StarCraft enthusiasts, many of which are in their 30s or 40s. "This might be the biggest upset finals in StarCraft 2 history." "This is insane," US esports commentator Nick Plott said after Li cinched a third map win. Later, at the grand finals, Li smoothly beat Maru 4-1. Li's 2-0 loss to his rival Riccardo "Reynor" Romiti of Italy at the beginning of the quarterfinals once left him on the brink of elimination, but he finally pulled through with a 3-2 against him. Li was unheralded at the beginning of the IEM Katowice 2023. "I flew for 14 hours to the US, and then I soon was out of the competition and had to return home," said Li, who described it a "heart-breaking experience." Li recalled his 6-0 defeat at another event in Atlanta months ago. "I'd rarely thought about winning this championship."Ī military sci-fi real-time strategy (RTS) video game, StarCraft is regarded as one of the most difficult games by many due to the relatively high demand for complex problem-solving and decision-making skills. "I could hardly believe it was true," he told the Global Times in an interview on Monday. Some observers predicted Li only had a 0.37 percent chance at winning, even after he entered the top eight. Some international media outlets tend to describe Li's victory in February as a "surprise" since no Chinese StarCraft 2 player had won a high-level international competition in the past 25 years, let alone the top-tier IEM. Blizzard manages top-tier visuals even on aging hardware thanks to its unique artstyles, but we'd love to see a grittier, more realistic shift for Starcraft 3's visuals.Li Peinan Photo: Courtesy of Electronic Sports LeagueLoud cheers fill the stadium in Poland's Katowice when StarCraft 2 gamer Li Peinan defeated the world No.1 player Cho Seong-ju (nickname "Maru") and became the champion of the Intel Extreme Masters (IEM) Katowice 2023.Īs the crowd applauded and cheered out "Oliveira," the 22-year-old Chinese professional player's current nickname, Li held up the trophy, which almost no one expected him to win, with tears in his eyes. Though any game with a competitive core needs to be developers to work on a wide range of systems, a Starcraft title with modern graphics can't be ignored. Moreover, the popular mobile version of Starcraft will stimulate the growth of the PC version of this game. So, if the next Starcraft gets released on mobile, it will instantly become one of the most frequently downloaded games on mobile. ![]() Honestly, finding a good RTS game on mobile is pretty challenging nowadays. Mobile Version of Starcraft is one of the most frequently requested things on Reddit and other forums. If that's without Kerrigan and Jim, so be it. And we don't think the story has, either. Though the sequel had a satisfactory redeption arc, if there's one thing about space we all know, is that it never truly ends. Its single-player campaign told the continuation over three expansion packs. Here are a few features we'd like to see in a worthy follow-up.īeyond the obvious competitive push, Starcraft 2 found a lot of fans in those just wanting to see the next logical step in the war between the Terran, Protoss, and Zerg races. ![]() While it's unlikely that Starcraft 3 could arrive anytime soon, that's no reason not to float ideas for what the potential sequel could possibly look like. Five things we want to see in Starcraft 3 With key members of the original Starcraft/Starcraft 2 team now at Frost Giant Studios working on a potential spiritual successor, paired with the closure of Team 1 in its original form, a potential Starcraft 3 at Blizzard would likely be under a widely different team than the first two major entries. Starcraft 3, under Blizzard Entertainment, is unlikely to be released in the next few years. Starcraft 2 likely wasn't in active development in 2021. Because the team was working on a few other projects at the time, the former stands more likely to be true. Back in 2021, it was reported that the team that oversaw the creation of Starcraft 2 would no longer exist in its original capacity, suggesting that either Starcraft 3 was not being worked on at the time, was passed onto another team, or was shelved at that moment. ![]()
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